Here are the Arena backgrounds for the sequence at the end of Episode 5. I started with a basic render from Maya(3DCGI), this had the lighting direction and texture. Structural damage, embers, debris, bodies and all the flotsam and jetsam had to be applied with material finishing.
Opening shot to episode 10, Spartacus walks out to survey his enemy.
This is the breakdown of a shot that needed to be conceived from scratch. I was asked to provide preliminary sketchwork, 3D sculpt, Camera Move and Final matte Paintings.